#The way ships are rendered by default #Allowed Values: VANILLA, FLYWHEEL defaultRenderer = "VANILLA" #Recommend ship slugs in mc commands where player names could be used ex. /tp ship-name wich could pollute user autocomplete recommendSlugsInMcCommands = true #Renders the VS2 debug HUD with TPS renderDebugText = false #Grace period before a player's camera is no longer considered to be within a sealed area sealedAreaCameraGracePeriod = 2 ["Block Tint"] #Partly fixes the block tinting issue with blocks on ships fixBlockTinting = false [Connectivity] #Enable client connectivity; increases client load, but allows for client-sided sealed space visuals, like occluding water in a submarine. enableClientConnectivity = false [SoundEffect] #Doppler effect scaler. 1.0 for realistic; smaller value results in weaker doppler effect dopplerEffectScale = 0.05 #Enable doppler effect for sounds enableDopplerEffect = true [Tooltips] #Set when the Mass Tooltip is Visible #Allowed Values: ALWAYS, ADVANCED, DISABLED massTooltipVisibility = "ADVANCED" #Use Imperial Units to show Mass useImperialUnits = false