#This config houses entity related extra config #If you want to change attributes like attack or hp. Use In-Control mod [entity] [entity.nightwarden] #Dynamic damage cap auto calculate required values in all phases, the value here is the highest || Default 40.0 #Range: 10.0 ~ 100.0 nightwardenDynamicDamageCap = 40.0 #Default 0.4444 #Range: 0.1 ~ 3.0 spinCloneDamageMultiplierFromBase = 0.4444 #Default 0.2778 #Range: 0.1 ~ 3.0 endEruptionDamageMultiplierFromBase = 0.2778 #Default 0.6667 #Range: 0.1 ~ 3.0 dimensionalSpikeDamageMultiplierFromBase = 0.6667 #Default 0.03 #Range: 0.0 ~ 3.0 spinClonesHpDamage = 0.03 #Default 0.4444 #Range: 0.1 ~ 3.0 dropClonesDamageMultiplierFromBase = 0.4444 #Default 0.5556 #Range: 0.1 ~ 3.0 cloneSlashesMultiplierFromBase = 0.5556 #Default 0.3611 #Range: 0.1 ~ 3.0 explodeSpinCloneTrailDamageMultiplierFromBase = 0.3611 #Default 0.05 #Range: 0.0 ~ 3.0 explodeSpinCloneTrailHpDamage = 0.05 #Default 0.05 #Range: 0.0 ~ 3.0 dropClonesHpDamage = 0.05 #Default 0.1 #Range: 0.0 ~ 3.0 dragonSpiritHpDamage = 0.1 #Default 0.05 #Range: 0.0 ~ 3.0 cloneSlashesHpDamage = 0.05