[weaponBalance] [weaponBalance.sword] [weaponBalance.sword.sharpenedDarkMetalSword] #If true, overrides this weapon attributes using values below. If false, keeps original mod defaults. enabled = false #Final attack damage value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackDamage = 9.0 #Final attack speed value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackSpeed = 1.5 #Final entity interaction range value for this weapon. #Range: 0.0 ~ 1024.0 entityInteractionRange = 3.0 overrideFireSpellPower = false #Range: -100.0 ~ 100.0 fireSpellPower = 0.0 overrideIceSpellPower = false #Range: -100.0 ~ 100.0 iceSpellPower = 0.0 overrideLightningSpellPower = false #Range: -100.0 ~ 100.0 lightningSpellPower = 0.0 overrideEnderSpellPower = false #Range: -100.0 ~ 100.0 enderSpellPower = 0.0 overrideBloodSpellPower = false #Range: -100.0 ~ 100.0 bloodSpellPower = 0.0 overrideNatureSpellPower = false #Range: -100.0 ~ 100.0 natureSpellPower = 0.0 overrideSpiritSpellPower = false #Range: -100.0 ~ 100.0 spiritSpellPower = 0.0 overrideSymmetrySpellPower = false #Range: -100.0 ~ 100.0 symmetrySpellPower = 0.0 overrideAquaSpellPower = false #Range: -100.0 ~ 100.0 aquaSpellPower = 0.0 overrideSpellResist = false #Range: -100.0 ~ 100.0 spellResist = 0.0 overrideHolySpellPower = false #Range: -100.0 ~ 100.0 holySpellPower = 0.0 overrideEldritchSpellPower = false #Range: -100.0 ~ 100.0 eldritchSpellPower = 0.0 overrideSoundSpellPower = false #Range: -100.0 ~ 100.0 soundSpellPower = 0.0 overrideGeoSpellPower = false #Range: -100.0 ~ 100.0 geoSpellPower = 0.0 overrideEvocationSpellPower = false #Range: -100.0 ~ 100.0 evocationSpellPower = 0.0 [weaponBalance.sword.borealBlade] #If true, overrides this weapon attributes using values below. If false, keeps original mod defaults. enabled = false #Final attack damage value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackDamage = 13.0 #Final attack speed value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackSpeed = 1.5 #Final entity interaction range value for this weapon. #Range: 0.0 ~ 1024.0 entityInteractionRange = 3.0 overrideFireSpellPower = false #Range: -100.0 ~ 100.0 fireSpellPower = 0.0 overrideIceSpellPower = true #Range: -100.0 ~ 100.0 iceSpellPower = 0.15 overrideLightningSpellPower = false #Range: -100.0 ~ 100.0 lightningSpellPower = 0.0 overrideEnderSpellPower = false #Range: -100.0 ~ 100.0 enderSpellPower = 0.0 overrideBloodSpellPower = false #Range: -100.0 ~ 100.0 bloodSpellPower = 0.0 overrideNatureSpellPower = false #Range: -100.0 ~ 100.0 natureSpellPower = 0.0 overrideSpiritSpellPower = false #Range: -100.0 ~ 100.0 spiritSpellPower = 0.0 overrideSymmetrySpellPower = false #Range: -100.0 ~ 100.0 symmetrySpellPower = 0.0 overrideAquaSpellPower = false #Range: -100.0 ~ 100.0 aquaSpellPower = 0.0 overrideSpellResist = false #Range: -100.0 ~ 100.0 spellResist = 0.0 overrideHolySpellPower = false #Range: -100.0 ~ 100.0 holySpellPower = 0.0 overrideEldritchSpellPower = false #Range: -100.0 ~ 100.0 eldritchSpellPower = 0.0 overrideSoundSpellPower = false #Range: -100.0 ~ 100.0 soundSpellPower = 0.0 overrideGeoSpellPower = false #Range: -100.0 ~ 100.0 geoSpellPower = 0.0 overrideEvocationSpellPower = false #Range: -100.0 ~ 100.0 evocationSpellPower = 0.0 [weaponBalance.sword.fluixSword] #If true, overrides this weapon attributes using values below. If false, keeps original mod defaults. enabled = false #Final attack damage value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackDamage = 13.0 #Final attack speed value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackSpeed = 1.5 #Final entity interaction range value for this weapon. #Range: 0.0 ~ 1024.0 entityInteractionRange = 3.0 overrideFireSpellPower = false #Range: -100.0 ~ 100.0 fireSpellPower = 0.0 overrideIceSpellPower = false #Range: -100.0 ~ 100.0 iceSpellPower = 0.0 overrideLightningSpellPower = true #Range: -100.0 ~ 100.0 lightningSpellPower = 0.15 overrideEnderSpellPower = false #Range: -100.0 ~ 100.0 enderSpellPower = 0.0 overrideBloodSpellPower = false #Range: -100.0 ~ 100.0 bloodSpellPower = 0.0 overrideNatureSpellPower = false #Range: -100.0 ~ 100.0 natureSpellPower = 0.0 overrideSpiritSpellPower = false #Range: -100.0 ~ 100.0 spiritSpellPower = 0.0 overrideSymmetrySpellPower = false #Range: -100.0 ~ 100.0 symmetrySpellPower = 0.0 overrideAquaSpellPower = false #Range: -100.0 ~ 100.0 aquaSpellPower = 0.0 overrideSpellResist = false #Range: -100.0 ~ 100.0 spellResist = 0.0 overrideHolySpellPower = false #Range: -100.0 ~ 100.0 holySpellPower = 0.0 overrideEldritchSpellPower = false #Range: -100.0 ~ 100.0 eldritchSpellPower = 0.0 overrideSoundSpellPower = false #Range: -100.0 ~ 100.0 soundSpellPower = 0.0 overrideGeoSpellPower = false #Range: -100.0 ~ 100.0 geoSpellPower = 0.0 overrideEvocationSpellPower = false #Range: -100.0 ~ 100.0 evocationSpellPower = 0.0 [weaponBalance.sword.soulBreaker] #If true, overrides this weapon attributes using values below. If false, keeps original mod defaults. enabled = false #Final attack damage value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackDamage = 13.0 #Final attack speed value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackSpeed = 1.5 #Final entity interaction range value for this weapon. #Range: 0.0 ~ 1024.0 entityInteractionRange = 3.0 overrideFireSpellPower = false #Range: -100.0 ~ 100.0 fireSpellPower = 0.0 overrideIceSpellPower = false #Range: -100.0 ~ 100.0 iceSpellPower = 0.0 overrideLightningSpellPower = false #Range: -100.0 ~ 100.0 lightningSpellPower = 0.0 overrideEnderSpellPower = false #Range: -100.0 ~ 100.0 enderSpellPower = 0.0 overrideBloodSpellPower = false #Range: -100.0 ~ 100.0 bloodSpellPower = 0.0 overrideNatureSpellPower = false #Range: -100.0 ~ 100.0 natureSpellPower = 0.0 overrideSpiritSpellPower = true #Range: -100.0 ~ 100.0 spiritSpellPower = 0.15 overrideSymmetrySpellPower = false #Range: -100.0 ~ 100.0 symmetrySpellPower = 0.0 overrideAquaSpellPower = false #Range: -100.0 ~ 100.0 aquaSpellPower = 0.0 overrideSpellResist = true #Range: -100.0 ~ 100.0 spellResist = -0.1 overrideHolySpellPower = false #Range: -100.0 ~ 100.0 holySpellPower = 0.0 overrideEldritchSpellPower = false #Range: -100.0 ~ 100.0 eldritchSpellPower = 0.0 overrideSoundSpellPower = false #Range: -100.0 ~ 100.0 soundSpellPower = 0.0 overrideGeoSpellPower = false #Range: -100.0 ~ 100.0 geoSpellPower = 0.0 overrideEvocationSpellPower = false #Range: -100.0 ~ 100.0 evocationSpellPower = 0.0 [weaponBalance.sword.spiderBiteSword] #If true, overrides this weapon attributes using values below. If false, keeps original mod defaults. enabled = false #Final attack damage value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackDamage = 13.0 #Final attack speed value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackSpeed = 1.5 #Final entity interaction range value for this weapon. #Range: 0.0 ~ 1024.0 entityInteractionRange = 3.0 overrideFireSpellPower = false #Range: -100.0 ~ 100.0 fireSpellPower = 0.0 overrideIceSpellPower = false #Range: -100.0 ~ 100.0 iceSpellPower = 0.0 overrideLightningSpellPower = false #Range: -100.0 ~ 100.0 lightningSpellPower = 0.0 overrideEnderSpellPower = false #Range: -100.0 ~ 100.0 enderSpellPower = 0.0 overrideBloodSpellPower = false #Range: -100.0 ~ 100.0 bloodSpellPower = 0.0 overrideNatureSpellPower = true #Range: -100.0 ~ 100.0 natureSpellPower = 0.15 overrideSpiritSpellPower = false #Range: -100.0 ~ 100.0 spiritSpellPower = 0.0 overrideSymmetrySpellPower = false #Range: -100.0 ~ 100.0 symmetrySpellPower = 0.0 overrideAquaSpellPower = false #Range: -100.0 ~ 100.0 aquaSpellPower = 0.0 overrideSpellResist = false #Range: -100.0 ~ 100.0 spellResist = 0.0 overrideHolySpellPower = false #Range: -100.0 ~ 100.0 holySpellPower = 0.0 overrideEldritchSpellPower = false #Range: -100.0 ~ 100.0 eldritchSpellPower = 0.0 overrideSoundSpellPower = false #Range: -100.0 ~ 100.0 soundSpellPower = 0.0 overrideGeoSpellPower = false #Range: -100.0 ~ 100.0 geoSpellPower = 0.0 overrideEvocationSpellPower = false #Range: -100.0 ~ 100.0 evocationSpellPower = 0.0 [weaponBalance.sword.hallowSword] #If true, overrides this weapon attributes using values below. If false, keeps original mod defaults. enabled = false #If true, shows this weapon in creative tab listings. If false, the weapon stays registered but is hidden from listings. showInListings = true #Final attack damage value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackDamage = 13.0 #Final attack speed value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackSpeed = 1.5 #Final entity interaction range value for this weapon. #Range: 0.0 ~ 1024.0 entityInteractionRange = 3.0 overrideFireSpellPower = false #Range: -100.0 ~ 100.0 fireSpellPower = 0.0 overrideIceSpellPower = false #Range: -100.0 ~ 100.0 iceSpellPower = 0.0 overrideLightningSpellPower = false #Range: -100.0 ~ 100.0 lightningSpellPower = 0.0 overrideEnderSpellPower = false #Range: -100.0 ~ 100.0 enderSpellPower = 0.0 overrideBloodSpellPower = false #Range: -100.0 ~ 100.0 bloodSpellPower = 0.0 overrideNatureSpellPower = false #Range: -100.0 ~ 100.0 natureSpellPower = 0.0 overrideSpiritSpellPower = false #Range: -100.0 ~ 100.0 spiritSpellPower = 0.0 overrideSymmetrySpellPower = false #Range: -100.0 ~ 100.0 symmetrySpellPower = 0.0 overrideAquaSpellPower = false #Range: -100.0 ~ 100.0 aquaSpellPower = 0.0 overrideSpellResist = false #Range: -100.0 ~ 100.0 spellResist = 0.0 overrideHolySpellPower = true #Range: -100.0 ~ 100.0 holySpellPower = 0.15 overrideEldritchSpellPower = false #Range: -100.0 ~ 100.0 eldritchSpellPower = 0.0 overrideSoundSpellPower = false #Range: -100.0 ~ 100.0 soundSpellPower = 0.0 overrideGeoSpellPower = false #Range: -100.0 ~ 100.0 geoSpellPower = 0.0 overrideEvocationSpellPower = false #Range: -100.0 ~ 100.0 evocationSpellPower = 0.0 [weaponBalance.sword.centauri] #If true, overrides this weapon attributes using values below. If false, keeps original mod defaults. enabled = false #If true, shows this weapon in creative tab listings. If false, the weapon stays registered but is hidden from listings. showInListings = true #Final attack damage value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackDamage = 12.0 #Final attack speed value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackSpeed = 1.7 #Final entity interaction range value for this weapon. #Range: 0.0 ~ 1024.0 entityInteractionRange = 3.0 overrideFireSpellPower = false #Range: -100.0 ~ 100.0 fireSpellPower = 0.0 overrideIceSpellPower = false #Range: -100.0 ~ 100.0 iceSpellPower = 0.0 overrideLightningSpellPower = false #Range: -100.0 ~ 100.0 lightningSpellPower = 0.0 overrideEnderSpellPower = false #Range: -100.0 ~ 100.0 enderSpellPower = 0.0 overrideBloodSpellPower = true #Range: -100.0 ~ 100.0 bloodSpellPower = 0.15 overrideNatureSpellPower = false #Range: -100.0 ~ 100.0 natureSpellPower = 0.0 overrideSpiritSpellPower = false #Range: -100.0 ~ 100.0 spiritSpellPower = 0.0 overrideSymmetrySpellPower = false #Range: -100.0 ~ 100.0 symmetrySpellPower = 0.0 overrideAquaSpellPower = false #Range: -100.0 ~ 100.0 aquaSpellPower = 0.0 overrideSpellResist = false #Range: -100.0 ~ 100.0 spellResist = 0.0 overrideHolySpellPower = false #Range: -100.0 ~ 100.0 holySpellPower = 0.0 overrideEldritchSpellPower = false #Range: -100.0 ~ 100.0 eldritchSpellPower = 0.0 overrideSoundSpellPower = false #Range: -100.0 ~ 100.0 soundSpellPower = 0.0 overrideGeoSpellPower = false #Range: -100.0 ~ 100.0 geoSpellPower = 0.0 overrideEvocationSpellPower = false #Range: -100.0 ~ 100.0 evocationSpellPower = 0.0 [weaponBalance.sword.lastMourning] #If true, overrides this weapon attributes using values below. If false, keeps original mod defaults. enabled = false #If true, shows this weapon in creative tab listings. If false, the weapon stays registered but is hidden from listings. showInListings = true #Final attack damage value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackDamage = 12.0 #Final attack speed value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackSpeed = 1.0 #Final entity interaction range value for this weapon. #Range: 0.0 ~ 1024.0 entityInteractionRange = 3.0 overrideFireSpellPower = false #Range: -100.0 ~ 100.0 fireSpellPower = 0.0 overrideIceSpellPower = false #Range: -100.0 ~ 100.0 iceSpellPower = 0.0 overrideLightningSpellPower = false #Range: -100.0 ~ 100.0 lightningSpellPower = 0.0 overrideEnderSpellPower = false #Range: -100.0 ~ 100.0 enderSpellPower = 0.0 overrideBloodSpellPower = false #Range: -100.0 ~ 100.0 bloodSpellPower = 0.0 overrideNatureSpellPower = false #Range: -100.0 ~ 100.0 natureSpellPower = 0.0 overrideSpiritSpellPower = false #Range: -100.0 ~ 100.0 spiritSpellPower = 0.0 overrideSymmetrySpellPower = false #Range: -100.0 ~ 100.0 symmetrySpellPower = 0.0 overrideAquaSpellPower = false #Range: -100.0 ~ 100.0 aquaSpellPower = 0.0 overrideSpellResist = false #Range: -100.0 ~ 100.0 spellResist = 0.0 overrideHolySpellPower = false #Range: -100.0 ~ 100.0 holySpellPower = 0.0 overrideEldritchSpellPower = false #Range: -100.0 ~ 100.0 eldritchSpellPower = 0.0 overrideSoundSpellPower = false #Range: -100.0 ~ 100.0 soundSpellPower = 0.0 overrideGeoSpellPower = false #Range: -100.0 ~ 100.0 geoSpellPower = 0.0 overrideEvocationSpellPower = true #Range: -100.0 ~ 100.0 evocationSpellPower = 0.15 [weaponBalance.sword.mirroredEdge] #If true, overrides this weapon attributes using values below. If false, keeps original mod defaults. enabled = false #If true, shows this weapon in creative tab listings. If false, the weapon stays registered but is hidden from listings. showInListings = true #Final attack damage value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackDamage = 15.0 #Final attack speed value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackSpeed = 1.0 #Final entity interaction range value for this weapon. #Range: 0.0 ~ 1024.0 entityInteractionRange = 3.0 overrideFireSpellPower = false #Range: -100.0 ~ 100.0 fireSpellPower = 0.0 overrideIceSpellPower = false #Range: -100.0 ~ 100.0 iceSpellPower = 0.0 overrideLightningSpellPower = false #Range: -100.0 ~ 100.0 lightningSpellPower = 0.0 overrideEnderSpellPower = false #Range: -100.0 ~ 100.0 enderSpellPower = 0.0 overrideBloodSpellPower = false #Range: -100.0 ~ 100.0 bloodSpellPower = 0.0 overrideNatureSpellPower = false #Range: -100.0 ~ 100.0 natureSpellPower = 0.0 overrideSpiritSpellPower = false #Range: -100.0 ~ 100.0 spiritSpellPower = 0.0 overrideSymmetrySpellPower = true #Range: -100.0 ~ 100.0 symmetrySpellPower = 0.15 overrideAquaSpellPower = false #Range: -100.0 ~ 100.0 aquaSpellPower = 0.0 overrideSpellResist = false #Range: -100.0 ~ 100.0 spellResist = 0.0 overrideHolySpellPower = false #Range: -100.0 ~ 100.0 holySpellPower = 0.0 overrideEldritchSpellPower = false #Range: -100.0 ~ 100.0 eldritchSpellPower = 0.0 overrideSoundSpellPower = false #Range: -100.0 ~ 100.0 soundSpellPower = 0.0 overrideGeoSpellPower = false #Range: -100.0 ~ 100.0 geoSpellPower = 0.0 overrideEvocationSpellPower = false #Range: -100.0 ~ 100.0 evocationSpellPower = 0.0 [weaponBalance.sword.monolithSword] #If true, overrides this weapon attributes using values below. If false, keeps original mod defaults. enabled = false #If true, shows this weapon in creative tab listings. If false, the weapon stays registered but is hidden from listings. showInListings = true #Final attack damage value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackDamage = 13.0 #Final attack speed value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackSpeed = 1.5 #Final entity interaction range value for this weapon. #Range: 0.0 ~ 1024.0 entityInteractionRange = 3.0 overrideFireSpellPower = false #Range: -100.0 ~ 100.0 fireSpellPower = 0.0 overrideIceSpellPower = false #Range: -100.0 ~ 100.0 iceSpellPower = 0.0 overrideLightningSpellPower = false #Range: -100.0 ~ 100.0 lightningSpellPower = 0.0 overrideEnderSpellPower = false #Range: -100.0 ~ 100.0 enderSpellPower = 0.0 overrideBloodSpellPower = false #Range: -100.0 ~ 100.0 bloodSpellPower = 0.0 overrideNatureSpellPower = false #Range: -100.0 ~ 100.0 natureSpellPower = 0.0 overrideSpiritSpellPower = false #Range: -100.0 ~ 100.0 spiritSpellPower = 0.0 overrideSymmetrySpellPower = false #Range: -100.0 ~ 100.0 symmetrySpellPower = 0.0 overrideAquaSpellPower = false #Range: -100.0 ~ 100.0 aquaSpellPower = 0.0 overrideSpellResist = false #Range: -100.0 ~ 100.0 spellResist = 0.0 overrideHolySpellPower = false #Range: -100.0 ~ 100.0 holySpellPower = 0.0 overrideEldritchSpellPower = false #Range: -100.0 ~ 100.0 eldritchSpellPower = 0.0 overrideSoundSpellPower = false #Range: -100.0 ~ 100.0 soundSpellPower = 0.0 overrideGeoSpellPower = true #Range: -100.0 ~ 100.0 geoSpellPower = 0.15 overrideEvocationSpellPower = false #Range: -100.0 ~ 100.0 evocationSpellPower = 0.0 [weaponBalance.sword.radiantJudgment] #If true, overrides this weapon attributes using values below. If false, keeps original mod defaults. enabled = false #If true, shows this weapon in creative tab listings. If false, the weapon stays registered but is hidden from listings. showInListings = true #Final attack damage value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackDamage = 15.0 #Final attack speed value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackSpeed = 1.0 #Final entity interaction range value for this weapon. #Range: 0.0 ~ 1024.0 entityInteractionRange = 3.0 overrideFireSpellPower = false #Range: -100.0 ~ 100.0 fireSpellPower = 0.0 overrideIceSpellPower = false #Range: -100.0 ~ 100.0 iceSpellPower = 0.0 overrideLightningSpellPower = false #Range: -100.0 ~ 100.0 lightningSpellPower = 0.0 overrideEnderSpellPower = false #Range: -100.0 ~ 100.0 enderSpellPower = 0.0 overrideBloodSpellPower = false #Range: -100.0 ~ 100.0 bloodSpellPower = 0.0 overrideNatureSpellPower = false #Range: -100.0 ~ 100.0 natureSpellPower = 0.0 overrideSpiritSpellPower = false #Range: -100.0 ~ 100.0 spiritSpellPower = 0.0 overrideSymmetrySpellPower = false #Range: -100.0 ~ 100.0 symmetrySpellPower = 0.0 overrideAquaSpellPower = false #Range: -100.0 ~ 100.0 aquaSpellPower = 0.0 overrideSpellResist = false #Range: -100.0 ~ 100.0 spellResist = 0.0 overrideHolySpellPower = true #Range: -100.0 ~ 100.0 holySpellPower = 0.15 overrideEldritchSpellPower = false #Range: -100.0 ~ 100.0 eldritchSpellPower = 0.0 overrideSoundSpellPower = false #Range: -100.0 ~ 100.0 soundSpellPower = 0.0 overrideGeoSpellPower = false #Range: -100.0 ~ 100.0 geoSpellPower = 0.0 overrideEvocationSpellPower = false #Range: -100.0 ~ 100.0 evocationSpellPower = 0.0 [weaponBalance.sword.scorn] #If true, overrides this weapon attributes using values below. If false, keeps original mod defaults. enabled = false #If true, shows this weapon in creative tab listings. If false, the weapon stays registered but is hidden from listings. showInListings = true #Final attack damage value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackDamage = 12.0 #Final attack speed value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackSpeed = 1.0 #Final entity interaction range value for this weapon. #Range: 0.0 ~ 1024.0 entityInteractionRange = 3.0 overrideFireSpellPower = false #Range: -100.0 ~ 100.0 fireSpellPower = 0.0 overrideIceSpellPower = false #Range: -100.0 ~ 100.0 iceSpellPower = 0.0 overrideLightningSpellPower = false #Range: -100.0 ~ 100.0 lightningSpellPower = 0.0 overrideEnderSpellPower = false #Range: -100.0 ~ 100.0 enderSpellPower = 0.0 overrideBloodSpellPower = true #Range: -100.0 ~ 100.0 bloodSpellPower = 0.15 overrideNatureSpellPower = false #Range: -100.0 ~ 100.0 natureSpellPower = 0.0 overrideSpiritSpellPower = false #Range: -100.0 ~ 100.0 spiritSpellPower = 0.0 overrideSymmetrySpellPower = false #Range: -100.0 ~ 100.0 symmetrySpellPower = 0.0 overrideAquaSpellPower = false #Range: -100.0 ~ 100.0 aquaSpellPower = 0.0 overrideSpellResist = false #Range: -100.0 ~ 100.0 spellResist = 0.0 overrideHolySpellPower = false #Range: -100.0 ~ 100.0 holySpellPower = 0.0 overrideEldritchSpellPower = false #Range: -100.0 ~ 100.0 eldritchSpellPower = 0.0 overrideSoundSpellPower = false #Range: -100.0 ~ 100.0 soundSpellPower = 0.0 overrideGeoSpellPower = false #Range: -100.0 ~ 100.0 geoSpellPower = 0.0 overrideEvocationSpellPower = false #Range: -100.0 ~ 100.0 evocationSpellPower = 0.0 [weaponBalance.sword.ruinedBlade] #If true, overrides this weapon attributes using values below. If false, keeps original mod defaults. enabled = false #If true, shows this weapon in creative tab listings. If false, the weapon stays registered but is hidden from listings. showInListings = true #Final attack damage value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackDamage = 12.0 #Final attack speed value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackSpeed = 1.7 #Final entity interaction range value for this weapon. #Range: 0.0 ~ 1024.0 entityInteractionRange = 3.0 overrideFireSpellPower = false #Range: -100.0 ~ 100.0 fireSpellPower = 0.0 overrideIceSpellPower = false #Range: -100.0 ~ 100.0 iceSpellPower = 0.0 overrideLightningSpellPower = false #Range: -100.0 ~ 100.0 lightningSpellPower = 0.0 overrideEnderSpellPower = false #Range: -100.0 ~ 100.0 enderSpellPower = 0.0 overrideBloodSpellPower = false #Range: -100.0 ~ 100.0 bloodSpellPower = 0.0 overrideNatureSpellPower = false #Range: -100.0 ~ 100.0 natureSpellPower = 0.0 overrideSpiritSpellPower = false #Range: -100.0 ~ 100.0 spiritSpellPower = 0.0 overrideSymmetrySpellPower = false #Range: -100.0 ~ 100.0 symmetrySpellPower = 0.0 overrideAquaSpellPower = false #Range: -100.0 ~ 100.0 aquaSpellPower = 0.0 overrideSpellResist = false #Range: -100.0 ~ 100.0 spellResist = 0.0 overrideHolySpellPower = false #Range: -100.0 ~ 100.0 holySpellPower = 0.0 overrideEldritchSpellPower = true #Range: -100.0 ~ 100.0 eldritchSpellPower = 0.15 overrideSoundSpellPower = false #Range: -100.0 ~ 100.0 soundSpellPower = 0.0 overrideGeoSpellPower = false #Range: -100.0 ~ 100.0 geoSpellPower = 0.0 overrideEvocationSpellPower = false #Range: -100.0 ~ 100.0 evocationSpellPower = 0.0 [weaponBalance.sword.clefSword] #If true, overrides this weapon attributes using values below. If false, keeps original mod defaults. enabled = false #If true, shows this weapon in creative tab listings. If false, the weapon stays registered but is hidden from listings. showInListings = true #Final attack damage value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackDamage = 13.0 #Final attack speed value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackSpeed = 1.5 #Final entity interaction range value for this weapon. #Range: 0.0 ~ 1024.0 entityInteractionRange = 3.0 overrideFireSpellPower = false #Range: -100.0 ~ 100.0 fireSpellPower = 0.0 overrideIceSpellPower = false #Range: -100.0 ~ 100.0 iceSpellPower = 0.0 overrideLightningSpellPower = false #Range: -100.0 ~ 100.0 lightningSpellPower = 0.0 overrideEnderSpellPower = false #Range: -100.0 ~ 100.0 enderSpellPower = 0.0 overrideBloodSpellPower = false #Range: -100.0 ~ 100.0 bloodSpellPower = 0.0 overrideNatureSpellPower = false #Range: -100.0 ~ 100.0 natureSpellPower = 0.0 overrideSpiritSpellPower = false #Range: -100.0 ~ 100.0 spiritSpellPower = 0.0 overrideSymmetrySpellPower = false #Range: -100.0 ~ 100.0 symmetrySpellPower = 0.0 overrideAquaSpellPower = false #Range: -100.0 ~ 100.0 aquaSpellPower = 0.0 overrideSpellResist = false #Range: -100.0 ~ 100.0 spellResist = 0.0 overrideHolySpellPower = false #Range: -100.0 ~ 100.0 holySpellPower = 0.0 overrideEldritchSpellPower = false #Range: -100.0 ~ 100.0 eldritchSpellPower = 0.0 overrideSoundSpellPower = true #Range: -100.0 ~ 100.0 soundSpellPower = 0.15 overrideGeoSpellPower = false #Range: -100.0 ~ 100.0 geoSpellPower = 0.0 overrideEvocationSpellPower = false #Range: -100.0 ~ 100.0 evocationSpellPower = 0.0 [weaponBalance.sword.rockSword] #If true, overrides this weapon attributes using values below. If false, keeps original mod defaults. enabled = false #If true, shows this weapon in creative tab listings. If false, the weapon stays registered but is hidden from listings. showInListings = true #Final attack damage value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackDamage = 15.0 #Final attack speed value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackSpeed = 0.5 #Final entity interaction range value for this weapon. #Range: 0.0 ~ 1024.0 entityInteractionRange = 3.0 overrideFireSpellPower = false #Range: -100.0 ~ 100.0 fireSpellPower = 0.0 overrideIceSpellPower = false #Range: -100.0 ~ 100.0 iceSpellPower = 0.0 overrideLightningSpellPower = false #Range: -100.0 ~ 100.0 lightningSpellPower = 0.0 overrideEnderSpellPower = false #Range: -100.0 ~ 100.0 enderSpellPower = 0.0 overrideBloodSpellPower = false #Range: -100.0 ~ 100.0 bloodSpellPower = 0.0 overrideNatureSpellPower = false #Range: -100.0 ~ 100.0 natureSpellPower = 0.0 overrideSpiritSpellPower = false #Range: -100.0 ~ 100.0 spiritSpellPower = 0.0 overrideSymmetrySpellPower = false #Range: -100.0 ~ 100.0 symmetrySpellPower = 0.0 overrideAquaSpellPower = false #Range: -100.0 ~ 100.0 aquaSpellPower = 0.0 overrideSpellResist = false #Range: -100.0 ~ 100.0 spellResist = 0.0 overrideHolySpellPower = false #Range: -100.0 ~ 100.0 holySpellPower = 0.0 overrideEldritchSpellPower = false #Range: -100.0 ~ 100.0 eldritchSpellPower = 0.0 overrideSoundSpellPower = false #Range: -100.0 ~ 100.0 soundSpellPower = 0.0 overrideGeoSpellPower = true #Range: -100.0 ~ 100.0 geoSpellPower = 0.15 overrideEvocationSpellPower = false #Range: -100.0 ~ 100.0 evocationSpellPower = 0.0 [weaponBalance.axe] [weaponBalance.axe.greatReaperAxe] #If true, overrides this weapon attributes using values below. If false, keeps original mod defaults. enabled = false #Final attack damage value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackDamage = 11.0 #Final attack speed value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackSpeed = 1.0 #Final entity interaction range value for this weapon. #Range: 0.0 ~ 1024.0 entityInteractionRange = 3.0 overrideFireSpellPower = false #Range: -100.0 ~ 100.0 fireSpellPower = 0.0 overrideIceSpellPower = false #Range: -100.0 ~ 100.0 iceSpellPower = 0.0 overrideLightningSpellPower = false #Range: -100.0 ~ 100.0 lightningSpellPower = 0.0 overrideEnderSpellPower = false #Range: -100.0 ~ 100.0 enderSpellPower = 0.0 overrideBloodSpellPower = false #Range: -100.0 ~ 100.0 bloodSpellPower = 0.0 overrideNatureSpellPower = false #Range: -100.0 ~ 100.0 natureSpellPower = 0.0 overrideSpiritSpellPower = false #Range: -100.0 ~ 100.0 spiritSpellPower = 0.0 overrideSymmetrySpellPower = false #Range: -100.0 ~ 100.0 symmetrySpellPower = 0.0 overrideAquaSpellPower = false #Range: -100.0 ~ 100.0 aquaSpellPower = 0.0 overrideSpellResist = false #Range: -100.0 ~ 100.0 spellResist = 0.0 overrideHolySpellPower = false #Range: -100.0 ~ 100.0 holySpellPower = 0.0 overrideEldritchSpellPower = false #Range: -100.0 ~ 100.0 eldritchSpellPower = 0.0 overrideSoundSpellPower = false #Range: -100.0 ~ 100.0 soundSpellPower = 0.0 overrideGeoSpellPower = false #Range: -100.0 ~ 100.0 geoSpellPower = 0.0 overrideEvocationSpellPower = false #Range: -100.0 ~ 100.0 evocationSpellPower = 0.0 [weaponBalance.axe.glaciumGreataxe] #If true, overrides this weapon attributes using values below. If false, keeps original mod defaults. enabled = false #Final attack damage value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackDamage = 18.0 #Final attack speed value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackSpeed = 1.5 #Final entity interaction range value for this weapon. #Range: 0.0 ~ 1024.0 entityInteractionRange = 3.0 overrideFireSpellPower = false #Range: -100.0 ~ 100.0 fireSpellPower = 0.0 overrideIceSpellPower = true #Range: -100.0 ~ 100.0 iceSpellPower = 0.25 overrideLightningSpellPower = false #Range: -100.0 ~ 100.0 lightningSpellPower = 0.0 overrideEnderSpellPower = false #Range: -100.0 ~ 100.0 enderSpellPower = 0.0 overrideBloodSpellPower = false #Range: -100.0 ~ 100.0 bloodSpellPower = 0.0 overrideNatureSpellPower = false #Range: -100.0 ~ 100.0 natureSpellPower = 0.0 overrideSpiritSpellPower = false #Range: -100.0 ~ 100.0 spiritSpellPower = 0.0 overrideSymmetrySpellPower = false #Range: -100.0 ~ 100.0 symmetrySpellPower = 0.0 overrideAquaSpellPower = false #Range: -100.0 ~ 100.0 aquaSpellPower = 0.0 overrideSpellResist = false #Range: -100.0 ~ 100.0 spellResist = 0.0 overrideHolySpellPower = false #Range: -100.0 ~ 100.0 holySpellPower = 0.0 overrideEldritchSpellPower = false #Range: -100.0 ~ 100.0 eldritchSpellPower = 0.0 overrideSoundSpellPower = false #Range: -100.0 ~ 100.0 soundSpellPower = 0.0 overrideGeoSpellPower = false #Range: -100.0 ~ 100.0 geoSpellPower = 0.0 overrideEvocationSpellPower = false #Range: -100.0 ~ 100.0 evocationSpellPower = 0.0 [weaponBalance.axe.coreSplitter] #If true, overrides this weapon attributes using values below. If false, keeps original mod defaults. enabled = false #Final attack damage value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackDamage = 20.0 #Final attack speed value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackSpeed = 1.7 #Final entity interaction range value for this weapon. #Range: 0.0 ~ 1024.0 entityInteractionRange = 3.0 overrideFireSpellPower = false #Range: -100.0 ~ 100.0 fireSpellPower = 0.0 overrideIceSpellPower = false #Range: -100.0 ~ 100.0 iceSpellPower = 0.0 overrideLightningSpellPower = true #Range: -100.0 ~ 100.0 lightningSpellPower = 0.25 overrideEnderSpellPower = false #Range: -100.0 ~ 100.0 enderSpellPower = 0.0 overrideBloodSpellPower = false #Range: -100.0 ~ 100.0 bloodSpellPower = 0.0 overrideNatureSpellPower = false #Range: -100.0 ~ 100.0 natureSpellPower = 0.0 overrideSpiritSpellPower = false #Range: -100.0 ~ 100.0 spiritSpellPower = 0.0 overrideSymmetrySpellPower = false #Range: -100.0 ~ 100.0 symmetrySpellPower = 0.0 overrideAquaSpellPower = false #Range: -100.0 ~ 100.0 aquaSpellPower = 0.0 overrideSpellResist = false #Range: -100.0 ~ 100.0 spellResist = 0.0 overrideHolySpellPower = false #Range: -100.0 ~ 100.0 holySpellPower = 0.0 overrideEldritchSpellPower = false #Range: -100.0 ~ 100.0 eldritchSpellPower = 0.0 overrideSoundSpellPower = false #Range: -100.0 ~ 100.0 soundSpellPower = 0.0 overrideGeoSpellPower = false #Range: -100.0 ~ 100.0 geoSpellPower = 0.0 overrideEvocationSpellPower = false #Range: -100.0 ~ 100.0 evocationSpellPower = 0.0 [weaponBalance.axe.sculkborneAxe] #If true, overrides this weapon attributes using values below. If false, keeps original mod defaults. enabled = false #Final attack damage value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackDamage = 15.0 #Final attack speed value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackSpeed = 1.0 #Final entity interaction range value for this weapon. #Range: 0.0 ~ 1024.0 entityInteractionRange = 3.0 overrideFireSpellPower = false #Range: -100.0 ~ 100.0 fireSpellPower = 0.0 overrideIceSpellPower = false #Range: -100.0 ~ 100.0 iceSpellPower = 0.0 overrideLightningSpellPower = false #Range: -100.0 ~ 100.0 lightningSpellPower = 0.0 overrideEnderSpellPower = false #Range: -100.0 ~ 100.0 enderSpellPower = 0.0 overrideBloodSpellPower = false #Range: -100.0 ~ 100.0 bloodSpellPower = 0.0 overrideNatureSpellPower = false #Range: -100.0 ~ 100.0 natureSpellPower = 0.0 overrideSpiritSpellPower = false #Range: -100.0 ~ 100.0 spiritSpellPower = 0.0 overrideSymmetrySpellPower = false #Range: -100.0 ~ 100.0 symmetrySpellPower = 0.0 overrideAquaSpellPower = false #Range: -100.0 ~ 100.0 aquaSpellPower = 0.0 overrideSpellResist = false #Range: -100.0 ~ 100.0 spellResist = 0.0 overrideHolySpellPower = false #Range: -100.0 ~ 100.0 holySpellPower = 0.0 overrideEldritchSpellPower = true #Range: -100.0 ~ 100.0 eldritchSpellPower = 0.15 overrideSoundSpellPower = false #Range: -100.0 ~ 100.0 soundSpellPower = 0.0 overrideGeoSpellPower = false #Range: -100.0 ~ 100.0 geoSpellPower = 0.0 overrideEvocationSpellPower = false #Range: -100.0 ~ 100.0 evocationSpellPower = 0.0 [weaponBalance.axe.trumpetAxe] #If true, overrides this weapon attributes using values below. If false, keeps original mod defaults. enabled = false #Final attack damage value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackDamage = 15.0 #Final attack speed value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackSpeed = 1.0 #Final entity interaction range value for this weapon. #Range: 0.0 ~ 1024.0 entityInteractionRange = 3.0 overrideFireSpellPower = false #Range: -100.0 ~ 100.0 fireSpellPower = 0.0 overrideIceSpellPower = false #Range: -100.0 ~ 100.0 iceSpellPower = 0.0 overrideLightningSpellPower = false #Range: -100.0 ~ 100.0 lightningSpellPower = 0.0 overrideEnderSpellPower = false #Range: -100.0 ~ 100.0 enderSpellPower = 0.0 overrideBloodSpellPower = false #Range: -100.0 ~ 100.0 bloodSpellPower = 0.0 overrideNatureSpellPower = false #Range: -100.0 ~ 100.0 natureSpellPower = 0.0 overrideSpiritSpellPower = false #Range: -100.0 ~ 100.0 spiritSpellPower = 0.0 overrideSymmetrySpellPower = false #Range: -100.0 ~ 100.0 symmetrySpellPower = 0.0 overrideAquaSpellPower = false #Range: -100.0 ~ 100.0 aquaSpellPower = 0.0 overrideSpellResist = false #Range: -100.0 ~ 100.0 spellResist = 0.0 overrideHolySpellPower = false #Range: -100.0 ~ 100.0 holySpellPower = 0.0 overrideEldritchSpellPower = false #Range: -100.0 ~ 100.0 eldritchSpellPower = 0.0 overrideSoundSpellPower = true #Range: -100.0 ~ 100.0 soundSpellPower = 0.15 overrideGeoSpellPower = false #Range: -100.0 ~ 100.0 geoSpellPower = 0.0 overrideEvocationSpellPower = false #Range: -100.0 ~ 100.0 evocationSpellPower = 0.0 [weaponBalance.hammer] [weaponBalance.hammer.skullbreakerHammer] #If true, overrides this weapon attributes using values below. If false, keeps original mod defaults. enabled = false #Final attack damage value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackDamage = 11.0 #Final attack speed value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackSpeed = 0.5 #Final entity interaction range value for this weapon. #Range: 0.0 ~ 1024.0 entityInteractionRange = 3.0 overrideFireSpellPower = false #Range: -100.0 ~ 100.0 fireSpellPower = 0.0 overrideIceSpellPower = false #Range: -100.0 ~ 100.0 iceSpellPower = 0.0 overrideLightningSpellPower = false #Range: -100.0 ~ 100.0 lightningSpellPower = 0.0 overrideEnderSpellPower = false #Range: -100.0 ~ 100.0 enderSpellPower = 0.0 overrideBloodSpellPower = false #Range: -100.0 ~ 100.0 bloodSpellPower = 0.0 overrideNatureSpellPower = false #Range: -100.0 ~ 100.0 natureSpellPower = 0.0 overrideSpiritSpellPower = false #Range: -100.0 ~ 100.0 spiritSpellPower = 0.0 overrideSymmetrySpellPower = false #Range: -100.0 ~ 100.0 symmetrySpellPower = 0.0 overrideAquaSpellPower = false #Range: -100.0 ~ 100.0 aquaSpellPower = 0.0 overrideSpellResist = false #Range: -100.0 ~ 100.0 spellResist = 0.0 overrideHolySpellPower = false #Range: -100.0 ~ 100.0 holySpellPower = 0.0 overrideEldritchSpellPower = false #Range: -100.0 ~ 100.0 eldritchSpellPower = 0.0 overrideSoundSpellPower = false #Range: -100.0 ~ 100.0 soundSpellPower = 0.0 overrideGeoSpellPower = false #Range: -100.0 ~ 100.0 geoSpellPower = 0.0 overrideEvocationSpellPower = false #Range: -100.0 ~ 100.0 evocationSpellPower = 0.0 [weaponBalance.hammer.forbiddenHammer] #If true, overrides this weapon attributes using values below. If false, keeps original mod defaults. enabled = false #Final attack damage value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackDamage = 15.0 #Final attack speed value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackSpeed = 0.5 #Final entity interaction range value for this weapon. #Range: 0.0 ~ 1024.0 entityInteractionRange = 3.0 overrideFireSpellPower = false #Range: -100.0 ~ 100.0 fireSpellPower = 0.0 overrideIceSpellPower = false #Range: -100.0 ~ 100.0 iceSpellPower = 0.0 overrideLightningSpellPower = false #Range: -100.0 ~ 100.0 lightningSpellPower = 0.0 overrideEnderSpellPower = true #Range: -100.0 ~ 100.0 enderSpellPower = 0.15 overrideBloodSpellPower = false #Range: -100.0 ~ 100.0 bloodSpellPower = 0.0 overrideNatureSpellPower = false #Range: -100.0 ~ 100.0 natureSpellPower = 0.0 overrideSpiritSpellPower = false #Range: -100.0 ~ 100.0 spiritSpellPower = 0.0 overrideSymmetrySpellPower = false #Range: -100.0 ~ 100.0 symmetrySpellPower = 0.0 overrideAquaSpellPower = false #Range: -100.0 ~ 100.0 aquaSpellPower = 0.0 overrideSpellResist = false #Range: -100.0 ~ 100.0 spellResist = 0.0 overrideHolySpellPower = false #Range: -100.0 ~ 100.0 holySpellPower = 0.0 overrideEldritchSpellPower = false #Range: -100.0 ~ 100.0 eldritchSpellPower = 0.0 overrideSoundSpellPower = false #Range: -100.0 ~ 100.0 soundSpellPower = 0.0 overrideGeoSpellPower = false #Range: -100.0 ~ 100.0 geoSpellPower = 0.0 overrideEvocationSpellPower = false #Range: -100.0 ~ 100.0 evocationSpellPower = 0.0 [weaponBalance.foices] [weaponBalance.foices.decrepitScythe] #If true, overrides this weapon attributes using values below. If false, keeps original mod defaults. enabled = false #Final attack damage value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackDamage = 9.0 #Final attack speed value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackSpeed = 1.0 #Final entity interaction range value for this weapon. #Range: 0.0 ~ 1024.0 entityInteractionRange = 3.5 overrideFireSpellPower = false #Range: -100.0 ~ 100.0 fireSpellPower = 0.0 overrideIceSpellPower = false #Range: -100.0 ~ 100.0 iceSpellPower = 0.0 overrideLightningSpellPower = false #Range: -100.0 ~ 100.0 lightningSpellPower = 0.0 overrideEnderSpellPower = false #Range: -100.0 ~ 100.0 enderSpellPower = 0.0 overrideBloodSpellPower = false #Range: -100.0 ~ 100.0 bloodSpellPower = 0.0 overrideNatureSpellPower = false #Range: -100.0 ~ 100.0 natureSpellPower = 0.0 overrideSpiritSpellPower = false #Range: -100.0 ~ 100.0 spiritSpellPower = 0.0 overrideSymmetrySpellPower = false #Range: -100.0 ~ 100.0 symmetrySpellPower = 0.0 overrideAquaSpellPower = false #Range: -100.0 ~ 100.0 aquaSpellPower = 0.0 overrideSpellResist = false #Range: -100.0 ~ 100.0 spellResist = 0.0 overrideHolySpellPower = false #Range: -100.0 ~ 100.0 holySpellPower = 0.0 overrideEldritchSpellPower = false #Range: -100.0 ~ 100.0 eldritchSpellPower = 0.0 overrideSoundSpellPower = false #Range: -100.0 ~ 100.0 soundSpellPower = 0.0 overrideGeoSpellPower = false #Range: -100.0 ~ 100.0 geoSpellPower = 0.0 overrideEvocationSpellPower = false #Range: -100.0 ~ 100.0 evocationSpellPower = 0.0 [weaponBalance.foices.nightmareScythe] #If true, overrides this weapon attributes using values below. If false, keeps original mod defaults. enabled = false #Final attack damage value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackDamage = 10.0 #Final attack speed value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackSpeed = 1.0 #Final entity interaction range value for this weapon. #Range: 0.0 ~ 1024.0 entityInteractionRange = 3.5 overrideFireSpellPower = false #Range: -100.0 ~ 100.0 fireSpellPower = 0.0 overrideIceSpellPower = false #Range: -100.0 ~ 100.0 iceSpellPower = 0.0 overrideLightningSpellPower = false #Range: -100.0 ~ 100.0 lightningSpellPower = 0.0 overrideEnderSpellPower = false #Range: -100.0 ~ 100.0 enderSpellPower = 0.0 overrideBloodSpellPower = false #Range: -100.0 ~ 100.0 bloodSpellPower = 0.0 overrideNatureSpellPower = false #Range: -100.0 ~ 100.0 natureSpellPower = 0.0 overrideSpiritSpellPower = false #Range: -100.0 ~ 100.0 spiritSpellPower = 0.0 overrideSymmetrySpellPower = false #Range: -100.0 ~ 100.0 symmetrySpellPower = 0.0 overrideAquaSpellPower = false #Range: -100.0 ~ 100.0 aquaSpellPower = 0.0 overrideSpellResist = false #Range: -100.0 ~ 100.0 spellResist = 0.0 overrideHolySpellPower = false #Range: -100.0 ~ 100.0 holySpellPower = 0.0 overrideEldritchSpellPower = false #Range: -100.0 ~ 100.0 eldritchSpellPower = 0.0 overrideSoundSpellPower = false #Range: -100.0 ~ 100.0 soundSpellPower = 0.0 overrideGeoSpellPower = false #Range: -100.0 ~ 100.0 geoSpellPower = 0.0 overrideEvocationSpellPower = false #Range: -100.0 ~ 100.0 evocationSpellPower = 0.0 [weaponBalance.foices.hellrazor] #If true, overrides this weapon attributes using values below. If false, keeps original mod defaults. enabled = false #Final attack damage value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackDamage = 12.0 #Final attack speed value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackSpeed = 1.0 #Final entity interaction range value for this weapon. #Range: 0.0 ~ 1024.0 entityInteractionRange = 3.5 overrideFireSpellPower = true #Range: -100.0 ~ 100.0 fireSpellPower = 0.15 overrideIceSpellPower = false #Range: -100.0 ~ 100.0 iceSpellPower = 0.0 overrideLightningSpellPower = false #Range: -100.0 ~ 100.0 lightningSpellPower = 0.0 overrideEnderSpellPower = false #Range: -100.0 ~ 100.0 enderSpellPower = 0.0 overrideBloodSpellPower = false #Range: -100.0 ~ 100.0 bloodSpellPower = 0.0 overrideNatureSpellPower = false #Range: -100.0 ~ 100.0 natureSpellPower = 0.0 overrideSpiritSpellPower = false #Range: -100.0 ~ 100.0 spiritSpellPower = 0.0 overrideSymmetrySpellPower = false #Range: -100.0 ~ 100.0 symmetrySpellPower = 0.0 overrideAquaSpellPower = false #Range: -100.0 ~ 100.0 aquaSpellPower = 0.0 overrideSpellResist = false #Range: -100.0 ~ 100.0 spellResist = 0.0 overrideHolySpellPower = false #Range: -100.0 ~ 100.0 holySpellPower = 0.0 overrideEldritchSpellPower = false #Range: -100.0 ~ 100.0 eldritchSpellPower = 0.0 overrideSoundSpellPower = false #Range: -100.0 ~ 100.0 soundSpellPower = 0.0 overrideGeoSpellPower = false #Range: -100.0 ~ 100.0 geoSpellPower = 0.0 overrideEvocationSpellPower = false #Range: -100.0 ~ 100.0 evocationSpellPower = 0.0 [weaponBalance.spears] [weaponBalance.spears.tridentHayfork] #If true, overrides this weapon attributes using values below. If false, keeps original mod defaults. enabled = false #Final attack damage value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackDamage = 9.0 #Final attack speed value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackSpeed = 1.1 #Final entity interaction range value for this weapon. #Range: 0.0 ~ 1024.0 entityInteractionRange = 4.0 overrideFireSpellPower = false #Range: -100.0 ~ 100.0 fireSpellPower = 0.0 overrideIceSpellPower = false #Range: -100.0 ~ 100.0 iceSpellPower = 0.0 overrideLightningSpellPower = false #Range: -100.0 ~ 100.0 lightningSpellPower = 0.0 overrideEnderSpellPower = false #Range: -100.0 ~ 100.0 enderSpellPower = 0.0 overrideBloodSpellPower = false #Range: -100.0 ~ 100.0 bloodSpellPower = 0.0 overrideNatureSpellPower = false #Range: -100.0 ~ 100.0 natureSpellPower = 0.0 overrideSpiritSpellPower = false #Range: -100.0 ~ 100.0 spiritSpellPower = 0.0 overrideSymmetrySpellPower = false #Range: -100.0 ~ 100.0 symmetrySpellPower = 0.0 overrideAquaSpellPower = false #Range: -100.0 ~ 100.0 aquaSpellPower = 0.0 overrideSpellResist = false #Range: -100.0 ~ 100.0 spellResist = 0.0 overrideHolySpellPower = false #Range: -100.0 ~ 100.0 holySpellPower = 0.0 overrideEldritchSpellPower = false #Range: -100.0 ~ 100.0 eldritchSpellPower = 0.0 overrideSoundSpellPower = false #Range: -100.0 ~ 100.0 soundSpellPower = 0.0 overrideGeoSpellPower = false #Range: -100.0 ~ 100.0 geoSpellPower = 0.0 overrideEvocationSpellPower = false #Range: -100.0 ~ 100.0 evocationSpellPower = 0.0 [weaponBalance.spears.jadeGuandao] #If true, overrides this weapon attributes using values below. If false, keeps original mod defaults. enabled = false #Final attack damage value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackDamage = 9.0 #Final attack speed value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackSpeed = 1.1 #Final entity interaction range value for this weapon. #Range: 0.0 ~ 1024.0 entityInteractionRange = 4.0 overrideFireSpellPower = false #Range: -100.0 ~ 100.0 fireSpellPower = 0.0 overrideIceSpellPower = false #Range: -100.0 ~ 100.0 iceSpellPower = 0.0 overrideLightningSpellPower = false #Range: -100.0 ~ 100.0 lightningSpellPower = 0.0 overrideEnderSpellPower = false #Range: -100.0 ~ 100.0 enderSpellPower = 0.0 overrideBloodSpellPower = false #Range: -100.0 ~ 100.0 bloodSpellPower = 0.0 overrideNatureSpellPower = false #Range: -100.0 ~ 100.0 natureSpellPower = 0.0 overrideSpiritSpellPower = false #Range: -100.0 ~ 100.0 spiritSpellPower = 0.0 overrideSymmetrySpellPower = true #Range: -100.0 ~ 100.0 symmetrySpellPower = 0.15 overrideAquaSpellPower = false #Range: -100.0 ~ 100.0 aquaSpellPower = 0.0 overrideSpellResist = false #Range: -100.0 ~ 100.0 spellResist = 0.0 overrideHolySpellPower = false #Range: -100.0 ~ 100.0 holySpellPower = 0.0 overrideEldritchSpellPower = false #Range: -100.0 ~ 100.0 eldritchSpellPower = 0.0 overrideSoundSpellPower = false #Range: -100.0 ~ 100.0 soundSpellPower = 0.0 overrideGeoSpellPower = false #Range: -100.0 ~ 100.0 geoSpellPower = 0.0 overrideEvocationSpellPower = false #Range: -100.0 ~ 100.0 evocationSpellPower = 0.0 [weaponBalance.spears.coralBardiche] #If true, overrides this weapon attributes using values below. If false, keeps original mod defaults. enabled = false #Final attack damage value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackDamage = 9.0 #Final attack speed value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackSpeed = 1.1 #Final entity interaction range value for this weapon. #Range: 0.0 ~ 1024.0 entityInteractionRange = 4.0 overrideFireSpellPower = false #Range: -100.0 ~ 100.0 fireSpellPower = 0.0 overrideIceSpellPower = false #Range: -100.0 ~ 100.0 iceSpellPower = 0.0 overrideLightningSpellPower = false #Range: -100.0 ~ 100.0 lightningSpellPower = 0.0 overrideEnderSpellPower = false #Range: -100.0 ~ 100.0 enderSpellPower = 0.0 overrideBloodSpellPower = false #Range: -100.0 ~ 100.0 bloodSpellPower = 0.0 overrideNatureSpellPower = false #Range: -100.0 ~ 100.0 natureSpellPower = 0.0 overrideSpiritSpellPower = false #Range: -100.0 ~ 100.0 spiritSpellPower = 0.0 overrideSymmetrySpellPower = false #Range: -100.0 ~ 100.0 symmetrySpellPower = 0.0 overrideAquaSpellPower = true #Range: -100.0 ~ 100.0 aquaSpellPower = 0.15 overrideSpellResist = false #Range: -100.0 ~ 100.0 spellResist = 0.0 overrideHolySpellPower = false #Range: -100.0 ~ 100.0 holySpellPower = 0.0 overrideEldritchSpellPower = false #Range: -100.0 ~ 100.0 eldritchSpellPower = 0.0 overrideSoundSpellPower = false #Range: -100.0 ~ 100.0 soundSpellPower = 0.0 overrideGeoSpellPower = false #Range: -100.0 ~ 100.0 geoSpellPower = 0.0 overrideEvocationSpellPower = false #Range: -100.0 ~ 100.0 evocationSpellPower = 0.0 [weaponBalance.spears.mowzieSpear] #If true, overrides this weapon attributes using values below. If false, keeps original mod defaults. enabled = false #Final attack damage value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackDamage = 9.0 #Final attack speed value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackSpeed = 1.1 #Final entity interaction range value for this weapon. #Range: 0.0 ~ 1024.0 entityInteractionRange = 4.0 overrideFireSpellPower = false #Range: -100.0 ~ 100.0 fireSpellPower = 0.0 overrideIceSpellPower = false #Range: -100.0 ~ 100.0 iceSpellPower = 0.0 overrideLightningSpellPower = false #Range: -100.0 ~ 100.0 lightningSpellPower = 0.0 overrideEnderSpellPower = false #Range: -100.0 ~ 100.0 enderSpellPower = 0.0 overrideBloodSpellPower = false #Range: -100.0 ~ 100.0 bloodSpellPower = 0.0 overrideNatureSpellPower = false #Range: -100.0 ~ 100.0 natureSpellPower = 0.0 overrideSpiritSpellPower = false #Range: -100.0 ~ 100.0 spiritSpellPower = 0.0 overrideSymmetrySpellPower = false #Range: -100.0 ~ 100.0 symmetrySpellPower = 0.0 overrideAquaSpellPower = false #Range: -100.0 ~ 100.0 aquaSpellPower = 0.0 overrideSpellResist = false #Range: -100.0 ~ 100.0 spellResist = 0.0 overrideHolySpellPower = false #Range: -100.0 ~ 100.0 holySpellPower = 0.0 overrideEldritchSpellPower = false #Range: -100.0 ~ 100.0 eldritchSpellPower = 0.0 overrideSoundSpellPower = false #Range: -100.0 ~ 100.0 soundSpellPower = 0.0 overrideGeoSpellPower = false #Range: -100.0 ~ 100.0 geoSpellPower = 0.0 overrideEvocationSpellPower = true #Range: -100.0 ~ 100.0 evocationSpellPower = 0.15 [weaponBalance.spears.twilightGale] #If true, overrides this weapon attributes using values below. If false, keeps original mod defaults. enabled = false #Final attack damage value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackDamage = 9.0 #Final attack speed value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackSpeed = 1.1 #Final entity interaction range value for this weapon. #Range: 0.0 ~ 1024.0 entityInteractionRange = 4.0 overrideFireSpellPower = false #Range: -100.0 ~ 100.0 fireSpellPower = 0.0 overrideIceSpellPower = false #Range: -100.0 ~ 100.0 iceSpellPower = 0.0 overrideLightningSpellPower = true #Range: -100.0 ~ 100.0 lightningSpellPower = 0.15 overrideEnderSpellPower = false #Range: -100.0 ~ 100.0 enderSpellPower = 0.0 overrideBloodSpellPower = false #Range: -100.0 ~ 100.0 bloodSpellPower = 0.0 overrideNatureSpellPower = false #Range: -100.0 ~ 100.0 natureSpellPower = 0.0 overrideSpiritSpellPower = false #Range: -100.0 ~ 100.0 spiritSpellPower = 0.0 overrideSymmetrySpellPower = false #Range: -100.0 ~ 100.0 symmetrySpellPower = 0.0 overrideAquaSpellPower = false #Range: -100.0 ~ 100.0 aquaSpellPower = 0.0 overrideSpellResist = false #Range: -100.0 ~ 100.0 spellResist = 0.0 overrideHolySpellPower = false #Range: -100.0 ~ 100.0 holySpellPower = 0.0 overrideEldritchSpellPower = false #Range: -100.0 ~ 100.0 eldritchSpellPower = 0.0 overrideSoundSpellPower = false #Range: -100.0 ~ 100.0 soundSpellPower = 0.0 overrideGeoSpellPower = false #Range: -100.0 ~ 100.0 geoSpellPower = 0.0 overrideEvocationSpellPower = false #Range: -100.0 ~ 100.0 evocationSpellPower = 0.0 [weaponBalance.spears.tidePiercer] #If true, overrides this weapon attributes using values below. If false, keeps original mod defaults. enabled = false #Final attack damage value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackDamage = 9.0 #Final attack speed value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackSpeed = 1.1 #Final entity interaction range value for this weapon. #Range: 0.0 ~ 1024.0 entityInteractionRange = 4.0 overrideFireSpellPower = false #Range: -100.0 ~ 100.0 fireSpellPower = 0.0 overrideIceSpellPower = false #Range: -100.0 ~ 100.0 iceSpellPower = 0.0 overrideLightningSpellPower = false #Range: -100.0 ~ 100.0 lightningSpellPower = 0.0 overrideEnderSpellPower = false #Range: -100.0 ~ 100.0 enderSpellPower = 0.0 overrideBloodSpellPower = false #Range: -100.0 ~ 100.0 bloodSpellPower = 0.0 overrideNatureSpellPower = false #Range: -100.0 ~ 100.0 natureSpellPower = 0.0 overrideSpiritSpellPower = false #Range: -100.0 ~ 100.0 spiritSpellPower = 0.0 overrideSymmetrySpellPower = false #Range: -100.0 ~ 100.0 symmetrySpellPower = 0.0 overrideAquaSpellPower = true #Range: -100.0 ~ 100.0 aquaSpellPower = 0.15 overrideSpellResist = false #Range: -100.0 ~ 100.0 spellResist = 0.0 overrideHolySpellPower = false #Range: -100.0 ~ 100.0 holySpellPower = 0.0 overrideEldritchSpellPower = false #Range: -100.0 ~ 100.0 eldritchSpellPower = 0.0 overrideSoundSpellPower = false #Range: -100.0 ~ 100.0 soundSpellPower = 0.0 overrideGeoSpellPower = false #Range: -100.0 ~ 100.0 geoSpellPower = 0.0 overrideEvocationSpellPower = false #Range: -100.0 ~ 100.0 evocationSpellPower = 0.0 [weaponBalance.spears.witheriteGlaive] #If true, overrides this weapon attributes using values below. If false, keeps original mod defaults. enabled = false #Final attack damage value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackDamage = 18.0 #Final attack speed value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackSpeed = 1.5 #Final entity interaction range value for this weapon. #Range: 0.0 ~ 1024.0 entityInteractionRange = 3.5 overrideFireSpellPower = false #Range: -100.0 ~ 100.0 fireSpellPower = 0.0 overrideIceSpellPower = false #Range: -100.0 ~ 100.0 iceSpellPower = 0.0 overrideLightningSpellPower = true #Range: -100.0 ~ 100.0 lightningSpellPower = 0.25 overrideEnderSpellPower = false #Range: -100.0 ~ 100.0 enderSpellPower = 0.0 overrideBloodSpellPower = false #Range: -100.0 ~ 100.0 bloodSpellPower = 0.0 overrideNatureSpellPower = false #Range: -100.0 ~ 100.0 natureSpellPower = 0.0 overrideSpiritSpellPower = false #Range: -100.0 ~ 100.0 spiritSpellPower = 0.0 overrideSymmetrySpellPower = false #Range: -100.0 ~ 100.0 symmetrySpellPower = 0.0 overrideAquaSpellPower = false #Range: -100.0 ~ 100.0 aquaSpellPower = 0.0 overrideSpellResist = false #Range: -100.0 ~ 100.0 spellResist = 0.0 overrideHolySpellPower = false #Range: -100.0 ~ 100.0 holySpellPower = 0.0 overrideEldritchSpellPower = false #Range: -100.0 ~ 100.0 eldritchSpellPower = 0.0 overrideSoundSpellPower = false #Range: -100.0 ~ 100.0 soundSpellPower = 0.0 overrideGeoSpellPower = false #Range: -100.0 ~ 100.0 geoSpellPower = 0.0 overrideEvocationSpellPower = false #Range: -100.0 ~ 100.0 evocationSpellPower = 0.0 [weaponBalance.soul_sabers] [weaponBalance.soul_sabers.keeperFlamberge] #If true, overrides this weapon attributes using values below. If false, keeps original mod defaults. enabled = false #Final attack damage value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackDamage = 6.0 #Final attack speed value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackSpeed = 1.7 #Final entity interaction range value for this weapon. #Range: 0.0 ~ 1024.0 entityInteractionRange = 3.0 overrideFireSpellPower = false #Range: -100.0 ~ 100.0 fireSpellPower = 0.0 overrideIceSpellPower = false #Range: -100.0 ~ 100.0 iceSpellPower = 0.0 overrideLightningSpellPower = false #Range: -100.0 ~ 100.0 lightningSpellPower = 0.0 overrideEnderSpellPower = false #Range: -100.0 ~ 100.0 enderSpellPower = 0.0 overrideBloodSpellPower = false #Range: -100.0 ~ 100.0 bloodSpellPower = 0.0 overrideNatureSpellPower = false #Range: -100.0 ~ 100.0 natureSpellPower = 0.0 overrideSpiritSpellPower = false #Range: -100.0 ~ 100.0 spiritSpellPower = 0.0 overrideSymmetrySpellPower = false #Range: -100.0 ~ 100.0 symmetrySpellPower = 0.0 overrideAquaSpellPower = false #Range: -100.0 ~ 100.0 aquaSpellPower = 0.0 overrideSpellResist = false #Range: -100.0 ~ 100.0 spellResist = 0.0 overrideHolySpellPower = false #Range: -100.0 ~ 100.0 holySpellPower = 0.0 overrideEldritchSpellPower = false #Range: -100.0 ~ 100.0 eldritchSpellPower = 0.0 overrideSoundSpellPower = false #Range: -100.0 ~ 100.0 soundSpellPower = 0.0 overrideGeoSpellPower = false #Range: -100.0 ~ 100.0 geoSpellPower = 0.0 overrideEvocationSpellPower = false #Range: -100.0 ~ 100.0 evocationSpellPower = 0.0 [weaponBalance.soul_sabers.soulCutlass] #If true, overrides this weapon attributes using values below. If false, keeps original mod defaults. enabled = false #Final attack damage value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackDamage = 8.0 #Final attack speed value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackSpeed = 1.7 #Final entity interaction range value for this weapon. #Range: 0.0 ~ 1024.0 entityInteractionRange = 3.0 overrideFireSpellPower = false #Range: -100.0 ~ 100.0 fireSpellPower = 0.0 overrideIceSpellPower = false #Range: -100.0 ~ 100.0 iceSpellPower = 0.0 overrideLightningSpellPower = false #Range: -100.0 ~ 100.0 lightningSpellPower = 0.0 overrideEnderSpellPower = false #Range: -100.0 ~ 100.0 enderSpellPower = 0.0 overrideBloodSpellPower = false #Range: -100.0 ~ 100.0 bloodSpellPower = 0.0 overrideNatureSpellPower = false #Range: -100.0 ~ 100.0 natureSpellPower = 0.0 overrideSpiritSpellPower = false #Range: -100.0 ~ 100.0 spiritSpellPower = 0.0 overrideSymmetrySpellPower = false #Range: -100.0 ~ 100.0 symmetrySpellPower = 0.0 overrideAquaSpellPower = false #Range: -100.0 ~ 100.0 aquaSpellPower = 0.0 overrideSpellResist = false #Range: -100.0 ~ 100.0 spellResist = 0.0 overrideHolySpellPower = false #Range: -100.0 ~ 100.0 holySpellPower = 0.0 overrideEldritchSpellPower = false #Range: -100.0 ~ 100.0 eldritchSpellPower = 0.0 overrideSoundSpellPower = false #Range: -100.0 ~ 100.0 soundSpellPower = 0.0 overrideGeoSpellPower = false #Range: -100.0 ~ 100.0 geoSpellPower = 0.0 overrideEvocationSpellPower = false #Range: -100.0 ~ 100.0 evocationSpellPower = 0.0 [weaponBalance.soul_sabers.legionnaireFlamberge] #If true, overrides this weapon attributes using values below. If false, keeps original mod defaults. enabled = false #Final attack damage value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackDamage = 12.0 #Final attack speed value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackSpeed = 1.7 #Final entity interaction range value for this weapon. #Range: 0.0 ~ 1024.0 entityInteractionRange = 3.0 overrideFireSpellPower = true #Range: -100.0 ~ 100.0 fireSpellPower = 0.15 overrideIceSpellPower = false #Range: -100.0 ~ 100.0 iceSpellPower = 0.0 overrideLightningSpellPower = false #Range: -100.0 ~ 100.0 lightningSpellPower = 0.0 overrideEnderSpellPower = false #Range: -100.0 ~ 100.0 enderSpellPower = 0.0 overrideBloodSpellPower = false #Range: -100.0 ~ 100.0 bloodSpellPower = 0.0 overrideNatureSpellPower = false #Range: -100.0 ~ 100.0 natureSpellPower = 0.0 overrideSpiritSpellPower = false #Range: -100.0 ~ 100.0 spiritSpellPower = 0.0 overrideSymmetrySpellPower = false #Range: -100.0 ~ 100.0 symmetrySpellPower = 0.0 overrideAquaSpellPower = false #Range: -100.0 ~ 100.0 aquaSpellPower = 0.0 overrideSpellResist = false #Range: -100.0 ~ 100.0 spellResist = 0.0 overrideHolySpellPower = false #Range: -100.0 ~ 100.0 holySpellPower = 0.0 overrideEldritchSpellPower = false #Range: -100.0 ~ 100.0 eldritchSpellPower = 0.0 overrideSoundSpellPower = false #Range: -100.0 ~ 100.0 soundSpellPower = 0.0 overrideGeoSpellPower = false #Range: -100.0 ~ 100.0 geoSpellPower = 0.0 overrideEvocationSpellPower = false #Range: -100.0 ~ 100.0 evocationSpellPower = 0.0 [weaponBalance.soul_sabers.spellbreaker] #If true, overrides this weapon attributes using values below. If false, keeps original mod defaults. enabled = false #Final attack damage value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackDamage = 12.0 #Final attack speed value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackSpeed = 1.7 #Final entity interaction range value for this weapon. #Range: 0.0 ~ 1024.0 entityInteractionRange = 3.0 overrideFireSpellPower = false #Range: -100.0 ~ 100.0 fireSpellPower = 0.0 overrideIceSpellPower = true #Range: -100.0 ~ 100.0 iceSpellPower = 0.15 overrideLightningSpellPower = false #Range: -100.0 ~ 100.0 lightningSpellPower = 0.0 overrideEnderSpellPower = false #Range: -100.0 ~ 100.0 enderSpellPower = 0.0 overrideBloodSpellPower = false #Range: -100.0 ~ 100.0 bloodSpellPower = 0.0 overrideNatureSpellPower = false #Range: -100.0 ~ 100.0 natureSpellPower = 0.0 overrideSpiritSpellPower = false #Range: -100.0 ~ 100.0 spiritSpellPower = 0.0 overrideSymmetrySpellPower = false #Range: -100.0 ~ 100.0 symmetrySpellPower = 0.0 overrideAquaSpellPower = false #Range: -100.0 ~ 100.0 aquaSpellPower = 0.0 overrideSpellResist = false #Range: -100.0 ~ 100.0 spellResist = 0.0 overrideHolySpellPower = false #Range: -100.0 ~ 100.0 holySpellPower = 0.0 overrideEldritchSpellPower = false #Range: -100.0 ~ 100.0 eldritchSpellPower = 0.0 overrideSoundSpellPower = false #Range: -100.0 ~ 100.0 soundSpellPower = 0.0 overrideGeoSpellPower = false #Range: -100.0 ~ 100.0 geoSpellPower = 0.0 overrideEvocationSpellPower = false #Range: -100.0 ~ 100.0 evocationSpellPower = 0.0 [weaponBalance.soul_sabers.soulKatana] #If true, overrides this weapon attributes using values below. If false, keeps original mod defaults. enabled = false #Final attack damage value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackDamage = 12.0 #Final attack speed value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackSpeed = 1.7 #Final entity interaction range value for this weapon. #Range: 0.0 ~ 1024.0 entityInteractionRange = 3.0 overrideFireSpellPower = false #Range: -100.0 ~ 100.0 fireSpellPower = 0.0 overrideIceSpellPower = false #Range: -100.0 ~ 100.0 iceSpellPower = 0.0 overrideLightningSpellPower = false #Range: -100.0 ~ 100.0 lightningSpellPower = 0.0 overrideEnderSpellPower = false #Range: -100.0 ~ 100.0 enderSpellPower = 0.0 overrideBloodSpellPower = false #Range: -100.0 ~ 100.0 bloodSpellPower = 0.0 overrideNatureSpellPower = false #Range: -100.0 ~ 100.0 natureSpellPower = 0.0 overrideSpiritSpellPower = false #Range: -100.0 ~ 100.0 spiritSpellPower = 0.15 overrideSymmetrySpellPower = false #Range: -100.0 ~ 100.0 symmetrySpellPower = 0.0 overrideAquaSpellPower = false #Range: -100.0 ~ 100.0 aquaSpellPower = 0.0 overrideSpellResist = false #Range: -100.0 ~ 100.0 spellResist = 0.0 overrideHolySpellPower = false #Range: -100.0 ~ 100.0 holySpellPower = 0.0 overrideEldritchSpellPower = false #Range: -100.0 ~ 100.0 eldritchSpellPower = 0.0 overrideSoundSpellPower = false #Range: -100.0 ~ 100.0 soundSpellPower = 0.0 overrideGeoSpellPower = false #Range: -100.0 ~ 100.0 geoSpellPower = 0.0 overrideEvocationSpellPower = false #Range: -100.0 ~ 100.0 evocationSpellPower = 0.0 [weaponBalance.soul_sabers.muramasa] #If true, overrides this weapon attributes using values below. If false, keeps original mod defaults. enabled = false #Final attack damage value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackDamage = 12.0 #Final attack speed value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackSpeed = 1.7 #Final entity interaction range value for this weapon. #Range: 0.0 ~ 1024.0 entityInteractionRange = 3.0 overrideFireSpellPower = false #Range: -100.0 ~ 100.0 fireSpellPower = 0.0 overrideIceSpellPower = false #Range: -100.0 ~ 100.0 iceSpellPower = 0.0 overrideLightningSpellPower = false #Range: -100.0 ~ 100.0 lightningSpellPower = 0.0 overrideEnderSpellPower = false #Range: -100.0 ~ 100.0 enderSpellPower = 0.0 overrideBloodSpellPower = false #Range: -100.0 ~ 100.0 bloodSpellPower = 0.15 overrideNatureSpellPower = false #Range: -100.0 ~ 100.0 natureSpellPower = 0.0 overrideSpiritSpellPower = false #Range: -100.0 ~ 100.0 spiritSpellPower = 0.0 overrideSymmetrySpellPower = false #Range: -100.0 ~ 100.0 symmetrySpellPower = 0.0 overrideAquaSpellPower = false #Range: -100.0 ~ 100.0 aquaSpellPower = 0.0 overrideSpellResist = false #Range: -100.0 ~ 100.0 spellResist = 0.0 overrideHolySpellPower = false #Range: -100.0 ~ 100.0 holySpellPower = 0.0 overrideEldritchSpellPower = false #Range: -100.0 ~ 100.0 eldritchSpellPower = 0.0 overrideSoundSpellPower = false #Range: -100.0 ~ 100.0 soundSpellPower = 0.0 overrideGeoSpellPower = false #Range: -100.0 ~ 100.0 geoSpellPower = 0.0 overrideEvocationSpellPower = false #Range: -100.0 ~ 100.0 evocationSpellPower = 0.0 [weaponBalance.soul_sabers.amethystRapier] #If true, overrides this weapon attributes using values below. If false, keeps original mod defaults. enabled = false #Final attack damage value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackDamage = 12.0 #Final attack speed value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackSpeed = 1.7 #Final entity interaction range value for this weapon. #Range: 0.0 ~ 1024.0 entityInteractionRange = 3.0 overrideFireSpellPower = false #Range: -100.0 ~ 100.0 fireSpellPower = 0.0 overrideIceSpellPower = false #Range: -100.0 ~ 100.0 iceSpellPower = 0.0 overrideLightningSpellPower = false #Range: -100.0 ~ 100.0 lightningSpellPower = 0.0 overrideEnderSpellPower = true #Range: -100.0 ~ 100.0 enderSpellPower = 0.15 overrideBloodSpellPower = false #Range: -100.0 ~ 100.0 bloodSpellPower = 0.0 overrideNatureSpellPower = false #Range: -100.0 ~ 100.0 natureSpellPower = 0.0 overrideSpiritSpellPower = false #Range: -100.0 ~ 100.0 spiritSpellPower = 0.0 overrideSymmetrySpellPower = false #Range: -100.0 ~ 100.0 symmetrySpellPower = 0.0 overrideAquaSpellPower = false #Range: -100.0 ~ 100.0 aquaSpellPower = 0.0 overrideSpellResist = false #Range: -100.0 ~ 100.0 spellResist = 0.0 overrideHolySpellPower = false #Range: -100.0 ~ 100.0 holySpellPower = 0.0 overrideEldritchSpellPower = false #Range: -100.0 ~ 100.0 eldritchSpellPower = 0.0 overrideSoundSpellPower = false #Range: -100.0 ~ 100.0 soundSpellPower = 0.0 overrideGeoSpellPower = false #Range: -100.0 ~ 100.0 geoSpellPower = 0.0 overrideEvocationSpellPower = false #Range: -100.0 ~ 100.0 evocationSpellPower = 0.0 [weaponBalance.dagger] [weaponBalance.dagger.intoxicatingDagger] #If true, overrides this weapon attributes using values below. If false, keeps original mod defaults. enabled = false #Final attack damage value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackDamage = 5.0 #Final attack speed value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackSpeed = 2.5 #Final entity interaction range value for this weapon. #Range: 0.0 ~ 1024.0 entityInteractionRange = 2.0 overrideFireSpellPower = false #Range: -100.0 ~ 100.0 fireSpellPower = 0.0 overrideIceSpellPower = false #Range: -100.0 ~ 100.0 iceSpellPower = 0.0 overrideLightningSpellPower = false #Range: -100.0 ~ 100.0 lightningSpellPower = 0.0 overrideEnderSpellPower = false #Range: -100.0 ~ 100.0 enderSpellPower = 0.0 overrideBloodSpellPower = false #Range: -100.0 ~ 100.0 bloodSpellPower = 0.0 overrideNatureSpellPower = false #Range: -100.0 ~ 100.0 natureSpellPower = 0.0 overrideSpiritSpellPower = false #Range: -100.0 ~ 100.0 spiritSpellPower = 0.0 overrideSymmetrySpellPower = false #Range: -100.0 ~ 100.0 symmetrySpellPower = 0.0 overrideAquaSpellPower = false #Range: -100.0 ~ 100.0 aquaSpellPower = 0.0 overrideSpellResist = false #Range: -100.0 ~ 100.0 spellResist = 0.0 overrideHolySpellPower = false #Range: -100.0 ~ 100.0 holySpellPower = 0.0 overrideEldritchSpellPower = false #Range: -100.0 ~ 100.0 eldritchSpellPower = 0.0 overrideSoundSpellPower = false #Range: -100.0 ~ 100.0 soundSpellPower = 0.0 overrideGeoSpellPower = false #Range: -100.0 ~ 100.0 geoSpellPower = 0.0 overrideEvocationSpellPower = false #Range: -100.0 ~ 100.0 evocationSpellPower = 0.0 [weaponBalance.dagger.darkRitualDagger] #If true, overrides this weapon attributes using values below. If false, keeps original mod defaults. enabled = false #Final attack damage value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackDamage = 8.0 #Final attack speed value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackSpeed = 2.5 #Final entity interaction range value for this weapon. #Range: 0.0 ~ 1024.0 entityInteractionRange = 2.0 overrideFireSpellPower = false #Range: -100.0 ~ 100.0 fireSpellPower = 0.0 overrideIceSpellPower = false #Range: -100.0 ~ 100.0 iceSpellPower = 0.0 overrideLightningSpellPower = false #Range: -100.0 ~ 100.0 lightningSpellPower = 0.0 overrideEnderSpellPower = false #Range: -100.0 ~ 100.0 enderSpellPower = 0.0 overrideBloodSpellPower = true #Range: -100.0 ~ 100.0 bloodSpellPower = 0.15 overrideNatureSpellPower = false #Range: -100.0 ~ 100.0 natureSpellPower = 0.0 overrideSpiritSpellPower = false #Range: -100.0 ~ 100.0 spiritSpellPower = 0.0 overrideSymmetrySpellPower = false #Range: -100.0 ~ 100.0 symmetrySpellPower = 0.0 overrideAquaSpellPower = false #Range: -100.0 ~ 100.0 aquaSpellPower = 0.0 overrideSpellResist = false #Range: -100.0 ~ 100.0 spellResist = 0.0 overrideHolySpellPower = false #Range: -100.0 ~ 100.0 holySpellPower = 0.0 overrideEldritchSpellPower = false #Range: -100.0 ~ 100.0 eldritchSpellPower = 0.0 overrideSoundSpellPower = false #Range: -100.0 ~ 100.0 soundSpellPower = 0.0 overrideGeoSpellPower = false #Range: -100.0 ~ 100.0 geoSpellPower = 0.0 overrideEvocationSpellPower = false #Range: -100.0 ~ 100.0 evocationSpellPower = 0.0 [weaponBalance.dagger.nagaFang] #If true, overrides this weapon attributes using values below. If false, keeps original mod defaults. enabled = false #Final attack damage value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackDamage = 8.0 #Final attack speed value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackSpeed = 2.5 #Final entity interaction range value for this weapon. #Range: 0.0 ~ 1024.0 entityInteractionRange = 2.0 overrideFireSpellPower = false #Range: -100.0 ~ 100.0 fireSpellPower = 0.0 overrideIceSpellPower = false #Range: -100.0 ~ 100.0 iceSpellPower = 0.0 overrideLightningSpellPower = false #Range: -100.0 ~ 100.0 lightningSpellPower = 0.0 overrideEnderSpellPower = false #Range: -100.0 ~ 100.0 enderSpellPower = 0.0 overrideBloodSpellPower = false #Range: -100.0 ~ 100.0 bloodSpellPower = 0.0 overrideNatureSpellPower = true #Range: -100.0 ~ 100.0 natureSpellPower = 0.15 overrideSpiritSpellPower = false #Range: -100.0 ~ 100.0 spiritSpellPower = 0.0 overrideSymmetrySpellPower = false #Range: -100.0 ~ 100.0 symmetrySpellPower = 0.0 overrideAquaSpellPower = false #Range: -100.0 ~ 100.0 aquaSpellPower = 0.0 overrideSpellResist = false #Range: -100.0 ~ 100.0 spellResist = 0.0 overrideHolySpellPower = false #Range: -100.0 ~ 100.0 holySpellPower = 0.0 overrideEldritchSpellPower = false #Range: -100.0 ~ 100.0 eldritchSpellPower = 0.0 overrideSoundSpellPower = false #Range: -100.0 ~ 100.0 soundSpellPower = 0.0 overrideGeoSpellPower = false #Range: -100.0 ~ 100.0 geoSpellPower = 0.0 overrideEvocationSpellPower = false #Range: -100.0 ~ 100.0 evocationSpellPower = 0.0 [weaponBalance.dagger.totemDagger] #If true, overrides this weapon attributes using values below. If false, keeps original mod defaults. enabled = false #Final attack damage value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackDamage = 8.0 #Final attack speed value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackSpeed = 2.5 #Final entity interaction range value for this weapon. #Range: 0.0 ~ 1024.0 entityInteractionRange = 2.0 overrideFireSpellPower = false #Range: -100.0 ~ 100.0 fireSpellPower = 0.0 overrideIceSpellPower = false #Range: -100.0 ~ 100.0 iceSpellPower = 0.0 overrideLightningSpellPower = false #Range: -100.0 ~ 100.0 lightningSpellPower = 0.0 overrideEnderSpellPower = false #Range: -100.0 ~ 100.0 enderSpellPower = 0.0 overrideBloodSpellPower = false #Range: -100.0 ~ 100.0 bloodSpellPower = 0.0 overrideNatureSpellPower = false #Range: -100.0 ~ 100.0 natureSpellPower = 0.0 overrideSpiritSpellPower = false #Range: -100.0 ~ 100.0 spiritSpellPower = 0.0 overrideSymmetrySpellPower = false #Range: -100.0 ~ 100.0 symmetrySpellPower = 0.0 overrideAquaSpellPower = false #Range: -100.0 ~ 100.0 aquaSpellPower = 0.0 overrideSpellResist = false #Range: -100.0 ~ 100.0 spellResist = 0.0 overrideHolySpellPower = false #Range: -100.0 ~ 100.0 holySpellPower = 0.0 overrideEldritchSpellPower = false #Range: -100.0 ~ 100.0 eldritchSpellPower = 0.0 overrideSoundSpellPower = false #Range: -100.0 ~ 100.0 soundSpellPower = 0.0 overrideGeoSpellPower = false #Range: -100.0 ~ 100.0 geoSpellPower = 0.0 overrideEvocationSpellPower = true #Range: -100.0 ~ 100.0 evocationSpellPower = 0.15 [weaponBalance.dagger.boltcutterDagger] #If true, overrides this weapon attributes using values below. If false, keeps original mod defaults. enabled = false #Final attack damage value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackDamage = 9.0 #Final attack speed value shown in-game for this weapon. #Range: -1024.0 ~ 1024.0 attackSpeed = 2.5 #Final entity interaction range value for this weapon. #Range: 0.0 ~ 1024.0 entityInteractionRange = 2.0 overrideFireSpellPower = false #Range: -100.0 ~ 100.0 fireSpellPower = 0.0 overrideIceSpellPower = false #Range: -100.0 ~ 100.0 iceSpellPower = 0.0 overrideLightningSpellPower = true #Range: -100.0 ~ 100.0 lightningSpellPower = 0.15 overrideEnderSpellPower = false #Range: -100.0 ~ 100.0 enderSpellPower = 0.0 overrideBloodSpellPower = false #Range: -100.0 ~ 100.0 bloodSpellPower = 0.0 overrideNatureSpellPower = false #Range: -100.0 ~ 100.0 natureSpellPower = 0.0 overrideSpiritSpellPower = false #Range: -100.0 ~ 100.0 spiritSpellPower = 0.0 overrideSymmetrySpellPower = false #Range: -100.0 ~ 100.0 symmetrySpellPower = 0.0 overrideAquaSpellPower = false #Range: -100.0 ~ 100.0 aquaSpellPower = 0.0 overrideSpellResist = false #Range: -100.0 ~ 100.0 spellResist = 0.0 overrideHolySpellPower = false #Range: -100.0 ~ 100.0 holySpellPower = 0.0 overrideEldritchSpellPower = false #Range: -100.0 ~ 100.0 eldritchSpellPower = 0.0 overrideSoundSpellPower = false #Range: -100.0 ~ 100.0 soundSpellPower = 0.0 overrideGeoSpellPower = false #Range: -100.0 ~ 100.0 geoSpellPower = 0.0 overrideEvocationSpellPower = false #Range: -100.0 ~ 100.0 evocationSpellPower = 0.0