[orbitalStrike] #Maximum selection range of the orbital railgun #Range: 0.0 ~ 1000000.0 range = 256.0 #Maximum block hardness the orbital strike can destroy(set to -1 to destroy all blocks) #Range: -1.0 ~ 1.7976931348623157E308 maxBreakHardness = 50.0 #Cooldown of the Railgun in ticks #Range: > 1800 cooldown = 2400 #Damage of the Orbital Strike #Range: > 0 strikeDamage = 80 #Blocks that won't be destroyed by the orbital strike. blacklistedBlocks = ["minecraft:bedrock", "minecraft:end_portal_frame", "minecraft:end_portal", "minecraft:barrier"] #Whether entities are pulled towards the strike before detonation. suckEntities = true #Diameter in blocks used for destruction/physics (server-authoritative). #Range: 1.0 ~ 256.0 destructionDiameter = 16.0 #Max blocks removed per server tick for an active strike (performance safety). #Range: 1 ~ 200000 blocksPerTick = 2000 #Strike removes blocks from world max build height down to this Y (clamped to world min). #Default -64 (Overworld bedrock shelf on modern versions). #Range: -2048 ~ 4096 minDestroyY = -64 #If true, destroyed blocks drop items (heavier). If false, they are vaporized. dropBlocks = false #Toggle Debug mode debugMode = false [protection] #If true, the railgun respects FTB Chunks claims and cancels actions in protected areas. respectClaims = true #Respect Open Parties & Claims protection (if the mod is installed). respectOPACClaims = true #If true, the railgun can damage entities inside claims only if the shooter has permission. allowEntityDamageInClaims = false #If true, the railgun can break blocks inside claims only if the shooter has permission. allowBlockBreakInClaims = false #If true, the railgun explosions are allowed inside claims only if the shooter has permission. allowExplosionsInClaims = false #If true, operators (permission level >= 2) bypass claim checks. opsBypassClaims = true